![]() ![]() This deep noise is a very good means of helping the aural atmosphere. The game is loud and rumbles, my subwoofer can attest to shaking and booming as I tried to play on a lower volume setting. The sound of wood breaking, rock shattering, and demon flesh being torn come in loud and clear with the music going along as an unobtrusive partner to the rampaging action.ĭo not be fooled in thinking Otogi 2 is a quiet game. Mood is the main graphical course in this shindig and From Software served it up quite nicely.Ĭhilly winds make a sound, most anyone from the northern most states in the Union know what it sounds like and obviously people in Japan know what it sounds like as well. Also on occasion an enemy can get lost in all the visuals even when not attacking, but this does not happen often enough to be a massive detriment. Magic and blurring effects from heavy attacks being to make the action hard to follow. They all have fine details of their outfits and physical looks worked out, with Tsuna’s wolf head looking fearsome and Suetake looking very alien.Ī problem arises from all the effects that happen on the screen when you are dishing out heavy punishment. The player characters are very well done, ranging from long haired Raiko to priestess Seimei. The water ripples and looks murky, but reflects enough when the stage calls for it. The clouds are gray overhead just like all those other times games are smashing demons. The light flickers as it should in a temple devoid of human life. There is a horde of demons entering the world bent on stealing a sacred orb, defiling a sacred tree or sacred gate, and just up to all sorts of miscreant things. ![]() The pallor cast on the visuals in Otogi 2 is understandable. The attention to detail on the buildings and superfluous items is lovely. The almost always grayish landscape shows that something is not quite right with the world of Otogi. The colors used are subdued, but fit the atmosphere that the game is trying to invoke. From decided that they could push a bit more and made Otogi 2 an even more eye pleasing game. The original Otogi boasted beautiful graphical environments, effects, and atmosphere. The story does not even warrant mention in the instruction manual. The story is just a quick tidbit before you get to go on a rampage destroying everything. Raikoh is awakened and has others to aid him in his quest to beat back the demons and restore peace to the land. This time around there are 5 more demon slayers along for the ride and the visuals are boosted up… but does that necessarily make a better game?ĭemons are once again trying to run amok, take sacred orbs, and destroy cities. That about did it for background but the game wasn’t about story, it was about moving fast and destroying most everything in sight. The original Otogi was about a man who was raised from the dead who continues his own war against demons in ancient Japan. ![]()
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